The solution
Together with the Total team, we developed a scenario in 5 phases (corresponding to 5 years) based on 4 of the 12 games proposed by Humans Matter. In each phase of the game, the character evolves within their position, in order to deal with different points of view about the environment, based on their job, decision-making, and possible actions. The player’s actions are individual and collaborative. That is, the actions of one player can impact other players’ gameplay.
Built in agile mode, the current application was delivered every 2 or 3 weeks to the Total team in order to validate and iterate the new features developed. The Humans Matter teams took particular care to make the game design and the story encompass the educational objectives: challenge, gamification, lasting appeal…